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	<title>BroTools &#8211; BroTools for Maya</title>
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	<link>https://brotools.tech</link>
	<description>Collection of quality of life tools for Maya animators, riggers and generalists.</description>
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	<title>BroTools &#8211; BroTools for Maya</title>
	<link>https://brotools.tech</link>
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	<item>
		<title>BroTools &#8211; Complete Bundle</title>
		<link>https://brotools.tech/product/brotools-complete-bundle/</link>
					<comments>https://brotools.tech/product/brotools-complete-bundle/#respond</comments>
		
		<dc:creator><![CDATA[Nix]]></dc:creator>
		<pubDate>Mon, 28 Oct 2024 12:47:55 +0000</pubDate>
				<guid isPermaLink="false">https://shop.brotools.tech/?post_type=product&#038;p=167</guid>

					<description><![CDATA[BroTools for Maya, Complete Bundle. BroTools is a collection of tools for Maya from the author of BroDynamics plugin. By subscribing to BroTools Complete Bundle you will get access to BroDynamics as well as all current and new tools and will receive updates as soon as they are released! For complete list of features and [&#8230;]]]></description>
										<content:encoded><![CDATA[<h1 data-pm-slice="1 2 []">BroTools for Maya, Complete Bundle.</h1>
<p>BroTools is a collection of tools for Maya from the author of BroDynamics plugin.</p>
<p>By subscribing to BroTools Complete Bundle you will get access to BroDynamics as well as all current and new tools and will receive updates as soon as they are released!</p>
<p>For complete list of features and tools visit the main page: <a href="https://brotools.tech/" target="_blank" rel="noopener noreferrer nofollow">https://brotools.tech/</a></p>
<p>&nbsp;</p>
<p>Here&#8217;s a list of tools that are included:</p>
<ul>
<li>BroDynamics &#8211; dynamics, overlaps, overshoots, physics and noise, easy to use!</li>
<li>BroRig &#8211; simple modular rigger that works with existing skeletons. Can also add rigs on top of existing controls, or any transforms. Made with gamedev needs in mind.</li>
<li>AnimHUD &#8211; a toolbar containing all commonly used tools like IKFK switching, tweeener, curve editing and filtering, etc</li>
<li>Auto IKFK Switcher &#8211; Universal IKFK switcher with ability to switch between IK and FK  manually or based on current selection and baking between IK and FK. (Currently supports only 3 joint chains, but working on supporting any IK-FK chains).</li>
<li>Renamer &#8211; advanced modular renamer for Maya, inspired by tools like Advanced Renamer for Windows and Mulligan Renamer for Unity.</li>
<li>Selector &#8211; various selection helpers: filter selection by type, name or select joints affecting current selected skin.</li>
<li>Tweeener &#8211; easily create breakdown/in-between poses</li>
<li>Animation Toolbox &#8211; A collection of tools for animation</li>
<li>MicroRigs &#8211; change parent, add small rigs, aim rig, dynamic rig and more, while preserving existing animation</li>
<li>BroAI &#8211; Use Large Language models to generate scripts and tools, control maya or for learning, inside Maya. Heavy focus on privacy &#8211; disabled by default, supports local self-hosted LLMs, and can be safely removed from BroTools installation if required.</li>
</ul>
<p>&nbsp;</p>
<p>You can read about these tools in more detail in <a href="https://docs.brotools.tech/">documentation.</a></p>
<section class="subscription-info">
<h2>This is a Subscription purchase option</h2>
<p>Subscription version always receives the latest updates.</p>
<p>Complete Bundle is currently only available as subscription.<br />
</section>
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			</item>
		<item>
		<title>BroDynamics  (Lifetime)</title>
		<link>https://brotools.tech/product/brodynamics-lifetime/</link>
					<comments>https://brotools.tech/product/brodynamics-lifetime/#respond</comments>
		
		<dc:creator><![CDATA[Nix]]></dc:creator>
		<pubDate>Thu, 24 Oct 2024 16:15:45 +0000</pubDate>
				<guid isPermaLink="false">https://shop.brotools.tech/?post_type=product&#038;p=90</guid>

					<description><![CDATA[<p data-pm-slice="1 1 []"><em>Animator-friendly simulation tool for Maya, allowing animators to quickly and easily add overlap, overshoot, spring and drag motion. Works with any rig</em></p>]]></description>
										<content:encoded><![CDATA[<h3 data-pm-slice="1 2 []"><strong>Animator-friendly simulation tool for Maya</strong></h3>
<p><em>Animator-friendly and easy-to-use simulation tool for Maya, allowing animators to quickly and easily add overlap, overshoot, spring, drag, noise and more. Works with any rig.</em></p>
<p><span id="more-90"></span></p>
<section class="call-to-action"><strong>From animator for animators. Make more stunning animation in less time!</strong><br />
BroDynamics is used by leading gamedev and animation studios in the world.<br />
</section>
<p>&nbsp;</p>
<p style="text-align: center;"><div class="carousel-slider-outer carousel-slider-outer-video-carousel carousel-slider-outer-166" style="--carousel-slider-nav-color:#f1f1f1;--carousel-slider-active-nav-color:rgb(250,163,0);--carousel-slider-arrow-size:48px;--carousel-slider-bullet-size:10px">
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</p>
<section class="subscription-info">
<h2>This is a Lifetime purchase option</h2>
<p>The Lifetime license has no time limit, but you will only receive updates for 1 year from the date of purchase.</p>
<p>If you&#8217;d rather purchase a subscription version, proceed <a href="https://brotools.tech/product/brodynamics/" target="_blank" rel="noopener noreferrer nofollow">here</a>.</p>
</section>
<hr />
<section class="product-description">BroDynamics is an easy to use but powerful tool that allows animators to save time, make animations faster and make them look more natural, by enabling animators to spend less time on more mechanical aspects of animation and to focus more on the artistic side of things. It&#8217;s proven, battle-tested and actively supported and developed. Here&#8217;s what it can do:</p>
<ul>
<li>Add <strong>overlap and overshoot</strong> using a <strong>large selection of physics solvers</strong>, including a completely custom one</li>
<li><strong>Multiple simulation modes</strong> &#8211; points, chains, interconnected meshes</li>
<li>Simulate tails, hair, antennae, ears, muscle/fat jiggle and more (chains or single objects) with <strong>collisions and forces</strong></li>
<li>Throwing and dropping objects</li>
<li>Add spring-dynamics to <strong>any</strong> numeric Maya attribute (including, but not limited to &#8211; scale, light intensity, etc)</li>
<li>Add Noise to <strong>any</strong> numeric attribute (can be used to generate breathing animations, wind animations, or add mild random motion to any animation to make it look more natural)</li>
<li>Simulation can be baked to automatically created or currently selected animation layer</li>
<li><strong>Collisions with deformable meshes</strong></li>
<li><strong>Forces</strong> &#8211; gravity, wind</li>
<li>Robust preset saving and batch simulation tools with namespace support</li>
<li><strong>Follows</strong> your existing animation</li>
<li><strong>Control</strong> any parameter in chain simulation <strong>with falloff curves</strong></li>
<li><strong>Works with any rig!</strong> (And if it does not &#8211; let me know, I&#8217;ll do my best to figure out if it can be supported as well)</li>
</ul>
<p>BroDynamics has a large selection of solvers to simulate physics with:</p>
<ul>
<li>BroDynamics Solver <strong>(new!)</strong></li>
<li>nHair</li>
<li>nParticle</li>
<li>Bullet</li>
<li>SpringMagic-like solver</li>
</ul>
<p>BroDynamics Solver also comes with physics nodes that support realtime simulation, which can be embedded into rigs or used to create more complex custom simulation setups (This feature is actively being developed).</p>
<p>It also can greatly save time for Riggers and Technical Animators &#8211; as they don&#8217;t have to embed any complex and heavy physics simulation systems into their rigs. It also means that rigs will be lighter and more comfortable to work with and maintain.</p>
</section>
<section class="product-description">This tool is perfect for gamedev, where you need to create a lot of animations in a limited amount of time, and where there is often no time or necessity to create complex rigs. But it can also find its use in any other animation environment, like movies, cartoons, and other media, because of how easy it is to use.</section>
<section></section>
<section></section>
<p>&nbsp;</p>
<section class="call-to-action"><strong>Check out </strong><a href="https://brotools.tech/product/brotools-complete-bundle/" target="_blank" rel="noopener noreferrer nofollow"><strong>BroTools Complete Bundle</strong></a><strong><strong> &#8211; includes BroDynamics and a lot of other useful tools and scripts for Maya</strong></strong></p>
</section>
<section></section>
<section class="call-to-action"><strong>Please, refer to </strong><a href="https://docs.brotools.tech/license_manager.html/license_manager.html" target="_blank" rel="noopener noreferrer nofollow"><strong>documentation</strong></a><strong> for detailed information about the difference between license types.</strong></section>
<p>&nbsp;</p>
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		<item>
		<title>BroDynamics  (Subscription)</title>
		<link>https://brotools.tech/product/brodynamics/</link>
					<comments>https://brotools.tech/product/brodynamics/#respond</comments>
		
		<dc:creator><![CDATA[Nix]]></dc:creator>
		<pubDate>Thu, 24 Oct 2024 13:29:12 +0000</pubDate>
				<guid isPermaLink="false">https://shop.brotools.tech/?post_type=product&#038;p=83</guid>

					<description><![CDATA[<p data-pm-slice="1 1 []"><em>Animator-friendly simulation tool for Maya, allowing animators to quickly and easily add overlap, overshoot, spring and drag motion. Works with any rig</em></p>]]></description>
										<content:encoded><![CDATA[<h3 data-pm-slice="1 2 []"><strong>Animator-friendly simulation tool for Maya</strong></h3>
<p><em>Animator-friendly and easy-to-use simulation tool for Maya, allowing animators to quickly and easily add overlap, overshoot, spring, drag, noise and more. Works with any rig.</em></p>
<p><span id="more-83"></span></p>
<section class="call-to-action"><strong>From animator for animators. Make more stunning animation in less time!</strong><br />
BroDynamics is used by leading gamedev and animation studios in the world.</section>
<p>&nbsp;</p>
<p style="text-align: center;"><div class="carousel-slider-outer carousel-slider-outer-video-carousel carousel-slider-outer-166" style="--carousel-slider-nav-color:#f1f1f1;--carousel-slider-active-nav-color:rgb(250,163,0);--carousel-slider-arrow-size:48px;--carousel-slider-bullet-size:10px">
<div id="&#039;id-166" class="carousel-slider carousel-slider-166 arrows-visibility-hover dots-visibility-never arrows-outside dots-center dots-circle owl-carousel" data-slide-type="video-carousel" data-owl-settings='{"nav":true,"dots":false,"slideBy":1,"stagePadding":0,"margin":10,"loop":true,"lazyLoad":false,"autoplay":true,"autoplayTimeout":5000,"autoplaySpeed":500,"autoplayHoverPause":true,"autoWidth":false,"items":1}'>
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</p>
<p>&nbsp;</p>
<section class="subscription-info">
<h2>This is a Subscription purchase option</h2>
<p>Subscription version always receives the latest updates.</p>
<p>If you&#8217;d rather purchase a lifetime version, proceed <a href="https://brotools.tech/product/brodynamics-lifetime/" target="_blank" rel="noopener noreferrer nofollow">here</a>.</p>
</section>
<hr />
<section class="product-description">BroDynamics is an easy to use but powerful tool that allows animators to save time, make animations faster and make them look more natural, by enabling animators to spend less time on more mechanical aspects of animation and to focus more on the artistic side of things. It&#8217;s proven, battle-tested and actively supported and developed. Here&#8217;s what it can do:</p>
<ul>
<li>Add <strong>overlap and overshoot</strong> using a <strong>large selection of physics solvers</strong>, including a completely custom one</li>
<li><strong>Multiple simulation modes</strong> &#8211; points, chains, interconnected meshes</li>
<li>Simulate tails, hair, antennae, ears, muscle/fat jiggle and more (chains or single objects) with <strong>collisions and forces</strong></li>
<li>Throwing and dropping objects</li>
<li>Add spring-dynamics to <strong>any</strong> numeric Maya attribute (including, but not limited to &#8211; scale, light intensity, etc)</li>
<li>Add Noise to <strong>any</strong> numeric attribute (can be used to generate breathing animations, wind animations, or add mild random motion to any animation to make it look more natural)</li>
<li>Simulation can be baked to automatically created or currently selected animation layer</li>
<li><strong>Collisions with deformable meshes</strong></li>
<li><strong>Forces</strong> &#8211; gravity, wind</li>
<li>Robust preset saving and batch simulation tools with namespace support</li>
<li><strong>Follows</strong> your existing animation</li>
<li><strong>Control</strong> any parameter in chain simulation <strong>with falloff curves</strong></li>
<li><strong>Works with any rig!</strong> (And if it does not &#8211; let me know, I&#8217;ll do my best to figure out if it can be supported as well)</li>
</ul>
<p>BroDynamics has a large selection of solvers to simulate physics with:</p>
<ul>
<li>BroDynamics Solver <strong>(new!)</strong></li>
<li>nHair</li>
<li>nParticle</li>
<li>Bullet</li>
<li>SpringMagic-like solver</li>
</ul>
<p>BroDynamics Solver also comes with physics nodes that support realtime simulation, which can be embedded into rigs or used to create more complex custom simulation setups (This feature is actively being developed).</p>
<p>It also can greatly save time for Riggers and Technical Animators &#8211; as they don&#8217;t have to embed any complex and heavy physics simulation systems into their rigs. It also means that rigs will be lighter and more comfortable to work with and maintain.</p>
</section>
<section class="product-description">This tool is perfect for gamedev, where you need to create a lot of animations in a limited amount of time, and where there is often no time or necessity to create complex rigs. But it can also find its use in any other animation environment, like movies, cartoons, and other media, because of how easy it is to use.</section>
<section></section>
<section class="call-to-action"><strong>Check out </strong><a href="https://brotools.tech/product/brotools-complete-bundle/" target="_blank" rel="noopener noreferrer nofollow"><strong>BroTools Complete Bundle</strong></a><strong> &#8211; includes BroDynamics and a lot of other useful tools and scripts for Maya</strong></section>
<section class="call-to-action"><strong>Please, refer to </strong><a href="https://docs.brotools.tech/license_manager.html/license_manager.html" target="_blank" rel="noopener noreferrer nofollow"><strong>documentation</strong></a><strong> for detailed information about the difference between license types.</strong></section>
<p>&nbsp;</p>
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